Of late there have been quite a few issues and incidents that the admins of TIDMADT feel should be addressed to the community as a whole.
The first is that of visitors and their conduct while on our TeamSpeak and in-game channels. There are 2 sides to every situation. We cannot control the other but we can lay down some guidelines and rules for our side of things. So to make things clearer for all:
• New visitors to TeamSpeak can initially be brought to the main game channel to be advised of our rules and requirements. Once they have been advised of these they are to be taken to the “lounge” by their host. On further visits they are to be advised they are to only go to the lobby or lounge areas and to “poke” the member they wish to visit.
• We are not to ...
TDC-A through to the next round!!!!
Well fought battle by TDC_A vs SKNAT three wins to two losses no draws.
After losing the first battle TDC-A come back for a 2-1 lead. Then SKNAT tied it up. After alot of sweating in the last match TDC-A took it out for a 3-2 victory.
In the 1st losse we had our arty piece crash. The second losse two people crashed and were late in to game. SKNAT took full advantage of the crashes and took arty out each time.
But when in full force TDC-A was a huge force to reckon with the Panther ll (Opspec) and T-50-2 (Acerula) lighting while gw panther (Dead_man_Walking) was raining hell down on there tanks while our to is3's (Jokk and Kiwiace) sniped and defended. Our beloved leader jumped in matches mixing things up in a type...
Well as you know, about a month ago I put a brutally honest post into the forums, about being sick of playing the bridesmaid role when it comes to Clan Wars. Well all I can say is that I am loving not being a bridesmaid anymore.
A win yesterday gave us land, so instead of losing it straight away we wanted to hold it. And a fantastic effort by all. The Commander, Dept Commanders, and Field Commanders got together 2 hours before the match, to work on fine tuning of the normal strategy. The discussion although starting to heat up, got to a point where, we were all happy with the way we were going to roll out.
Then we decided, was as good a time as any, to ensure our players, knew where they could go without getting smashed by Arty. So we went into a Training Room, to better ...
LONDON (August 11th, 2011) – Sports Interactive Ltd. & SEGA® Europe Ltd. today unveiled the latest version of their successful football management simulation series, Football Manager™ 2012. Planned to be in stores before Christmas, Football Manager 2012 will once again allow you to take charge of your favourite football team and put your managerial skills to the test.
The award-winning Football Manager series has now sold in excess of 7 million copies worldwide and has topped the UK and many European PC charts for the last seven years, with over 108 weeks at no.1 in the UK to date.
“We’re delighted to finally be able to start talking about Football Manager 2012” said Miles Jacobson, Studio Dire...
Savvy online gamers have outwitted scientists, gamers have solved a puzzle that scientist have been trying to solve for years, gamers banded together in teams to solve a string that isolates the AIDS Virus. Gamers solving puzzles, who would have thought! Is the gaming community turning to real life puzzle solving issues? Foldit has tapped into a market that is unprecedented in the online gaming community! Foldit asks gamers to solve real world issues.
To learn more about Foldit and the puzzle solving mystery see the link here!
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